Tuesday, February 17, 2015

[Action-Adventure] Batman: Arkham Origins (2013)

Batman: Arkham Origins is an action-adventure video game developed by Warner Bros Games Montréal and published by Warner Bros. Interactive Entertainment for the PlayStation 3, Xbox 360, and Wii U, and PC (Microsoft Windows).


Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline set several years before the events of Batman: Arkham Asylum and Batman: Arkham City, the first two critically acclaimed games of the franchise. Taking place before the rise of Gotham City’s most dangerous criminals, the game showcases a young and unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, players will meet many important characters for the first time and forge key relationships.

Arkham Origins is an open world action-adventure game that incorporates elements of stealth game tactics. Batman can use his cape to glide around Gotham City, and he can use the grapnel gun's retracting rope to attach to out-of-reach ledges and extend his flight. Some gadgets obtained in previous Arkham games are present at the start of Arkham Origins, while others become available during play. Returning gadgets include: the Cryptographic Sequencer, which is used for hacking security consoles; the Batarang, a throwing weapon; the Batclaw, used for hooking on to surfaces; Smoke Pellets, used for stealthy exits and entries; Explosive Gel, used to create openings in surfaces; the Disruptor, which can remotely disable guns and explosive mines; and the Grapnel Accelerator, an earlier version of the Grapnel Boost.
The game introduces a fast travel system, allowing Batman to remotely summon his plane, the Batwing, to transport him to other areas of the game world quicker than gliding or grappling can allow. 


Players can traverse enemy-controlled areas using stealth or direct combat. Using an enhanced version of the series' Freeflow combat system, combat introduces a tracking system which assesses the players' efficiency, highlighting various achievements in battle such as avoiding damage and using gadgets. Combined with chaining attacks together to maintain momentum, the performance is rewarded with experience points. These points can be used in a branching upgrade system to enhance Batman's abilities and gadgets, allowing players to upgrade multiple paths or specialize in one. Enemy attacks are prompted with a warning icon, which indicate the attack can be countered. Enemies are armed with weapons like knives, lead pipes, and shields which can be countered. The game introduces two new enemy types: the "Martial-Artist" who is capable of blocking, evading and countering Batman's attacks, the "Armored Enforcer" who is invulnerable to harm until he is dazed and de-armored, and Venom-infused henchmen who possess superhuman strength, allowing them to grapple Batman and use uncounterable attacks. Some enemies are armed with guns which significantly damage Batman. The player can use predatory tactics through stealth to tilt the odds in their favor. Many areas feature stone gargoyles or outcrops placed high above, helping Batman remain concealed in between movements to set traps and knock out enemies. 


System Requirements

Minimum:

CPU:Intel Core Duo, 2.4 GHz | AMD Athlon X2, 2.8 GHz
CPU Speed:Info
RAM:2 GB
OS:Windows Vista/7/8
Video Card:NVIDIA GeForce 8800 GTS | AMD Radeon 3850
Recommended:

CPU:Intel Core i5 750, 2.67 GHz | AMD Phenom II X4 965, 3.4 GHz
RAM:4 GB
OS:Windows Vista/7/8
Video Card:NVIDIA GeForce GTX 560 | AMD Radeon HD 6950

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